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BOOK ACTIVITY
Activities
In Beep Beep, Vroom Vroom! the math concept is arranging objects in a
definite and predictable pattern. Recognizing and extending patterns is
important in the development of logical thinking.
If you would like to have more fun with the math concepts presented in Beep
Beep, Vroom Vroom!, here are a few suggestions.
- Read the story with the child and ask him or her to describe the patterns
in which Molly places the cars on the shelf. The child might describe the
pattern by color of by type of car.
- Reread the story and have the child show the different patterns using toy
cars or colored blocks.
- There are several patterns in the story that use the colors and shapes of
the cars. Can you find a pattern with the sounds the cars make as well?
- Have the child arrange stuffed animals, dolls, or other toys on his or her
bed in different patterns. Keep count of how many different ways they can be
arranged (for example, "big, small, big").
- Arrange coins in a pattern (for example, "penny, penny, nickel,
penny, penny, nickel" or PPN PPN"). Ask the child, "Can you
figure out what comes next?" Help the child continue the pattern, using
extra coins. Patterns that you may wish to try: PPN PPN or PNP PNP or PPNN
PPNN.
Following are some activities that will help you extend the concepts
presented in Beep Beep, Vroom Vroom! into a child's everyday life.
In the Kitchen: Create a pattern with knives, forks, and spoons. Have the
child first describe the pattern to you and then extend it with one or two
repetitions.
Pattern Game: Collect pebbles or other small objects. The first player
creates a pattern (such as "1 pebble, 2 pebbles, 1 pebble, 3 pebbles")
and the second player must try to continue it. Then the second player creates a
pattern for the first player to continue.
Button Pattern: Using buttons or other small objects, arrange them in the
following pattern: 2 buttons, 4 buttons, 6 buttons, etc. Ask the child if he or
she can continue the pattern. Help the child understand that even though the
pattern never repeats, it can still be predicted because each group of buttons
has two more than the previous group.
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